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This specification describes an application development environment for Ubuntu Mobile and Embedded (UME), including the necessary tools and documentation, and a means to make them available as a convenient bundle.

Release Note


An easily accessible development environment is an important part of encouraging application developers to target UME. Due to the design of UME, all of the necessary components should be available in the Ubuntu archive, and so it is natural to allow an Ubuntu desktop to be easily enabled for UME application development.

The packages in the ubuntu-mobile-dev seed were chosen based on that we wanted a developer to be able to start developing packages for the device, either on the device itself, or inside a chroot that is used for development.

Use Cases


The initial target platforms for UME do not require cross-compilation.


Developer Bundle / SDK

The process can done in two ways:

Test tool

This should be a script which launches a UME environment on the user's desktop using a nested X server or similar. It should allow a program to be specified, which would be launched within the session automatically, making it convenient to run from a developer's source tree. Running ume-xephyr-start will check for xserver-xephyr, set the DISPLAY=:2, start xephyr and launch the UI.


Create an ubuntu-mobile-dev seed, and populate it with the following packages:

Point the developer-tools FSET to install ubuntu-mobile-dev.

Document how to get a development environment, both on a device itself, along with a developer's desktop system, as well as that the packages installed are for application development, and that running a command to pull in xserver-xorg-dev and x11proto-*-dev will give an environment suitable for X driver development, and that installing the latest kernel headers will give an environment suitable for kernel driver development.

Test Plan


MobileAndEmbedded/DevelopmentEnvironment (last edited 2008-08-06 16:16:44 by localhost)