ControllerSpecs
Attachment 'UMCcontroller.h'
Download 1 /* This function will go to the home menu of UMC.
2 This menu will permit to start a new context */
3 bool goHome();
4
5 /* Switch a trigger from one state to another ( close UMC or open it ) */
6 bool power();
7
8 /* Go to a coresponding context */
9
10 bool goVideoContext();
11
12 bool goMusicContext();
13
14 bool goTVContext();
15
16 bool goPictureContext();
17
18 bool goRadioContext();
19
20 /* get Media information (TV Guide, Picture Infos, Music Info ...) */
21 bool getMediaInfos();
22
23 /* Navigation panel */
24 bool navUp();
25
26 bool navDown();
27
28 bool navLeft();
29
30 bool navRight();
31
32 bool navOk();
33
34 /* Go back in the menu or exit from the full screen */
35 bool cancel();
36
37 /* Show the Menu of the current section */
38 bool getMenu();
39
40 /* Volume :
41 The volume management might happen that way:
42 if the is a player il front that can manage volume we make it change its volume setting. Else we fall into alsa volume management.
43 */
44 bool volumeUP();
45
46 bool volumeDown();
47
48 bool volumeMute();
49
50 /* Channel management */
51 bool channelNext();
52
53 bool channelPrev();
54
55 /* Player management */
56 bool playerStop();
57
58 bool playerPlay();
59
60 bool playerPause();
61
62 bool playerForward();
63
64 bool playerNext();
65
66 bool playerPrevious();
67
68 bool playerRecord();
69
70 bool playerReturn();
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