KubuntuFeistyArtworkBranding

Differences between revisions 2 and 3
Revision 2 as of 2006-11-08 00:37:23
Size: 932
Editor: 207
Comment:
Revision 3 as of 2006-11-08 20:08:52
Size: 1709
Editor: 207
Comment: Work out the ideas about branding some more
Deletions are marked like this. Additions are marked like this.
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Defenition of kubuntu message and branding. Definition of kubuntu messaging and branding, including guidelines and examples for artwork and messaging in general. The Kubuntu team has decided to take advantage of KDE's efforts in this and piggyback on those ongoing efforts.
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So artwork can folow the actual message and branding defined. KUbuntu needs a concept of artwork, and a general direction for its whole branding so artwork can follow this concept and messaging
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bob wants to recognise the message all over.
helen goes to the web site and feal that its a part of somthing
joe wants prety coerent pictures.
Bob wants to work in a visually consistent environment.
Helen wants to visit the website and immediately recognize that it's part of the Kubuntu entity.
Joe wants his desktop to look good.
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Promotional, web, kde, and kubuntu specific artwork Promotional material, web presence, KDE desktop itself, and kubuntu-specific artwork (such as usplash, CD covers, merchandising schwag)
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Continue the path created by edgy but pointing new directions based on the kde4 branding and look. Continue the path created by edgy but pointing new directions based on the kde4 branding and look. The KDE Marketing Team is working on a complete branding concept which can partly be adopted in Kubuntu (with the necessary variation in order to not weaken either brand, Kubuntu's and KDE's. KDE's Target group analysis can be reused for Kubuntu, some groundwork for the whole branding concept can also be used for Kubuntu, probably with variations in the implementation (artwork) part.

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Summary

Definition of kubuntu messaging and branding, including guidelines and examples for artwork and messaging in general. The Kubuntu team has decided to take advantage of KDE's efforts in this and piggyback on those ongoing efforts.

Rationale

KUbuntu needs a concept of artwork, and a general direction for its whole branding so artwork can follow this concept and messaging

Use cases

Bob wants to work in a visually consistent environment. Helen wants to visit the website and immediately recognize that it's part of the Kubuntu entity. Joe wants his desktop to look good.

Scope

Promotional material, web presence, KDE desktop itself, and kubuntu-specific artwork (such as usplash, CD covers, merchandising schwag)

Design

Continue the path created by edgy but pointing new directions based on the kde4 branding and look. The KDE Marketing Team is working on a complete branding concept which can partly be adopted in Kubuntu (with the necessary variation in order to not weaken either brand, Kubuntu's and KDE's. KDE's Target group analysis can be reused for Kubuntu, some groundwork for the whole branding concept can also be used for Kubuntu, probably with variations in the implementation (artwork) part.


CategorySpec

KubuntuFeistyArtworkBranding (last edited 2008-08-06 16:20:11 by localhost)