HardyIconTheme

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## page was renamed from HardyIconTheme
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To accompany the top down rethemeing of ubuntu a new icon set should be created to replace the Human theme To accompany the top down rethemeing of ubuntu the Human icon set should be updated/reworked in a newer style.
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This section should include a paragraph describing the end-user impact of this change. It is meant to be included in the release notes of the first release in which it is implemented. (Not all of these will actually be included in the release notes, at the release manager's discretion; but writing them is a useful exercise.)

It is mandatory.
Updated Human icon theme for ubuntu
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This should cover the _why_: why is this change being proposed, what justifies it, where we see this justified.

== Use Cases ==
As we create a new theme for the next LTS cycle we need an icon theme which reflects these changes, is created at least to some extent using the tango guidelines so that it fits well with the existing Tangerine, Tango and Gnome icon themes and is modern and fresh.
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In order to create a new icon theme we will need talented artists. Without them this will never become a reality within several years.
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You can have subsections that better describe specific parts of the issue. The color palette, design principles and examples will be explained in the Artwork teams wiki page (Work in Progress -> http://wiki.ubuntu.com/Artwork/Incoming/HardyDesign)
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Due to the longer term aspects involved with not only moving forward with the current design but also planning for the future several items are very important.
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This section should describe a plan of action (the "how") to implement the changes discussed. Could include subsections like: === Name ===
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=== UI Changes === The name of the theme will not change.
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Should cover changes required to the UI, or specific UI that is required to implement this === Process ===
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=== Code Changes === For Hardy we need to create a list of icons which need updating, are missing or are simply of poor quality/blurry, etc. Work on this has begun: http://wiki.ubuntu.com/Artwork/GutsyIconReview
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Code changes should include an overview of what needs to change, and in some cases even the specific details.

=== Migration ===

Include:
 * data migration, if any
 * redirects from old URLs to new ones, if any
 * how users will be pointed to the new way of doing things, if necessary.

== Test/Demo Plan ==

It's important that we are able to test new features, and demonstrate them to users. Use this section to describe a short plan that anybody can follow that demonstrates the feature is working. This can then be used during CD testing, and to show off after release.

This need not be added or completed until the specification is nearing beta.
We will evaluate ideas for the evolution of the Human theme and apply the same principles in the work created for Hardy where possible. Generally speaking we are looking into the idea of less gloss, more realism/detail and better use of color. Examples include using colored openOffice icons (mimetype and app icons) and a simple color coding for types of emblems.
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This should highlight any issues that should be addressed in further specifications, and not problems with the specification itself; since any specification with problems cannot be approved. As the creation of an icon set is not a matter of months we need to precisely plan which pieces to create at which phase of the cycle. For Hardy there will not be a definite visual change but we should still be working towards the long term goal of improving the icons using a new style which is more modern and fresh.

One specific area of interest is the use of monochrome or simplified icons in the panel. These icons would be simple informational glyphs only using color to denote an error condition. Issues: whether to use these icons only in the notification area (ie the right side of the default setup panel on top) or to include all the menu icons as well.
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Use this section to take notes during the BoF; if you keep it in the approved spec, use it for summarising what was discussed and note any options that were rejected.
= Icon Theme =
The human icon theme is getting outdated. The problem is that very few of the icons are svg. The question is: Should we throw everything out and start fresh or keep working on what we already have.
'''Issues'''
 1. Gloss is outdated.
 2. SVGs are missing.

== Style ==
 * Remove the OSX style gloss, use it intelligently and naturally.


 '''SVG vs PNG'''
 SVG is not showed properly in GNOME, especially blur and more advanced features such as clipping. SVGs are currently being prerendered with a script.

== Cycles ==
Plan for the future? What to do from LTS to LTS. We will not do major changes in between LTS releases.
We do NOT want to do the MS style of inheriting things from Windows 3.1 to current.

== Process ==
Need to find an artist (andreasn :P), who is quite competent at icon design and capable of following the Tango guidelines.

Follow Hardy theme design principles and palette. Or a human-specific one.
 * A palette for icon creation is absolutely necessary.

BZR
Everything should be commited to bzr, Art packagers have commit access.

We still call it Human, but with an internal major version number. If there is a ''complete'' revamp, a new name will be needed. Otherwise, people will complain that their theme is not human.

In order to make the theme, we need to follow the rest of the decission making process. We must sit down, make the something basic that we can show off.

You can set gnome-style OO.o with export OOO_FORCE_DESKTOP=gnome
OO.o icons are too similar in the 'Applications' menu, we need to make them stand out from each other more. The should be more clear in what they do. We can make the colours different, like MS Office does. We use the color cue to help people visualize.

||Word: Blue || Excel: Green || PowerPoint: Orange ||
|| Access: Purple || Outlook: Yellow || Publisher: Teal ||
|| Groove: Light Green || Projects: Very Dark Green || OneNote: Light Purple ||

Theres an idea about making the status icons in the panel really simple and just one colour, much like how OSX does it.


We must create the basis of this first, with guidelines, pallettes etc., then a timeline, make something to release with Hardy, and then again completing it.

Please check the status of this specification in Launchpad before editing it. If it is Approved, contact the Assignee or another knowledgeable person before making changes.

Summary

To accompany the top down rethemeing of ubuntu the Human icon set should be updated/reworked in a newer style.

Release Note

Updated Human icon theme for ubuntu

Rationale

As we create a new theme for the next LTS cycle we need an icon theme which reflects these changes, is created at least to some extent using the tango guidelines so that it fits well with the existing Tangerine, Tango and Gnome icon themes and is modern and fresh.

Assumptions

In order to create a new icon theme we will need talented artists. Without them this will never become a reality within several years.

Design

The color palette, design principles and examples will be explained in the Artwork teams wiki page (Work in Progress -> http://wiki.ubuntu.com/Artwork/Incoming/HardyDesign)

Implementation

Due to the longer term aspects involved with not only moving forward with the current design but also planning for the future several items are very important.

Name

The name of the theme will not change.

Process

For Hardy we need to create a list of icons which need updating, are missing or are simply of poor quality/blurry, etc. Work on this has begun: http://wiki.ubuntu.com/Artwork/GutsyIconReview

We will evaluate ideas for the evolution of the Human theme and apply the same principles in the work created for Hardy where possible. Generally speaking we are looking into the idea of less gloss, more realism/detail and better use of color. Examples include using colored openOffice icons (mimetype and app icons) and a simple color coding for types of emblems.

Outstanding Issues

As the creation of an icon set is not a matter of months we need to precisely plan which pieces to create at which phase of the cycle. For Hardy there will not be a definite visual change but we should still be working towards the long term goal of improving the icons using a new style which is more modern and fresh.

One specific area of interest is the use of monochrome or simplified icons in the panel. These icons would be simple informational glyphs only using color to denote an error condition. Issues: whether to use these icons only in the notification area (ie the right side of the default setup panel on top) or to include all the menu icons as well.

BoF agenda and discussion

Icon Theme

The human icon theme is getting outdated. The problem is that very few of the icons are svg. The question is: Should we throw everything out and start fresh or keep working on what we already have. Issues

  1. Gloss is outdated.
  2. SVGs are missing.

Style

  • Remove the OSX style gloss, use it intelligently and naturally.

    SVG vs PNG SVG is not showed properly in GNOME, especially blur and more advanced features such as clipping. SVGs are currently being prerendered with a script.

Cycles

Plan for the future? What to do from LTS to LTS. We will not do major changes in between LTS releases. We do NOT want to do the MS style of inheriting things from Windows 3.1 to current.

Process

Need to find an artist (andreasn :P), who is quite competent at icon design and capable of following the Tango guidelines.

Follow Hardy theme design principles and palette. Or a human-specific one.

  • A palette for icon creation is absolutely necessary.

BZR Everything should be commited to bzr, Art packagers have commit access.

We still call it Human, but with an internal major version number. If there is a complete revamp, a new name will be needed. Otherwise, people will complain that their theme is not human.

In order to make the theme, we need to follow the rest of the decission making process. We must sit down, make the something basic that we can show off.

You can set gnome-style OO.o with export OOO_FORCE_DESKTOP=gnome OO.o icons are too similar in the 'Applications' menu, we need to make them stand out from each other more. The should be more clear in what they do. We can make the colours different, like MS Office does. We use the color cue to help people visualize.

Word: Blue

Excel: Green

PowerPoint: Orange

Access: Purple

Outlook: Yellow

Publisher: Teal

Groove: Light Green

Projects: Very Dark Green

OneNote: Light Purple

Theres an idea about making the status icons in the panel really simple and just one colour, much like how OSX does it.

We must create the basis of this first, with guidelines, pallettes etc., then a timeline, make something to release with Hardy, and then again completing it.


CategorySpec

DesktopTeam/Specs/HardyIconTheme (last edited 2008-08-06 16:36:57 by localhost)